How A Plague Tale: Innocence's rat hordes were made
This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they’ve taken to make their games. This time, A Plague Tale: Innocence [official site]. Oh, the rats....
View ArticleHow Unity Of Command 2 balances game design with military history
This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they’ve taken to make their games. This time, Unity Of Command II [official site]. The first Unity Of...
View ArticleExclusive: two new Magic: The Gathering cards revealed – including punchy goats
Next week, on January 16, the latest card set will hit Magic: The Gathering Arena ahead of its physical release on January 24. It turns out that developers Wizards Of The Coast weren’t joking when...
View ArticleHow Shovel Knight's last boss was designed four times
This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they’ve taken to make their games. This time, Shovel Knight [official site]. When Yacht Club Games...
View ArticleHow Hades plays with Greek myths
This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they’ve taken to make their games. This time, Hades [official site]. When Supergiant Games started to...
View ArticleHow Hunt: Showdown creates hot, dripping tension
This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they’ve taken to make their games. This time, Hunt: Showdown [official site]. There’s a lot to be...
View ArticleHow American Truck Simulator recreates the grand American west
This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they’ve taken to make their games. This time, American Truck Simulator [official site].Oh, to visit...
View ArticleHow Untitled Goose Game made a game out of everyday items
This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they’ve taken to make their games. This time, Untitled Goose Game [official site]. Untitled Goose Game...
View ArticleHow Raft’s shark feeds its survival game
This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they’ve taken to make their games. This time, Raft [official site]. I have a real issue with the sea....
View ArticleHow I Wanna Run The Marathon riffed on Mario to draw a crowd
This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they’ve taken to make their games. This time, I Wanna Run The Marathon [official site]. Some games are...
View ArticleThe difficulty with Pathologic 2's difficulty
This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they’ve taken to make their games. This time, Pathologic 2. “Nikolay, right now, what do you think about...
View ArticleHow upgrading cards fuels Monster Train's wild ride
This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they’ve taken to make their games. This time, Monster Train [official site]. Monster Train is a game...
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